SKILLS
3D Lighting
Shading
Texturing
Stereoscopic Compositing
Tracking
Rotoscoping
SOFTWARE
Autodesk Maya
Pixologic Zbrush
Unity
Disney Hyperion
Chaosgroup Vray
SolidAngle Arnold
Octane Renderer
Mental Ray
The Foundry Nuke
Adobe After Effects
Adobe Photoshop
Shotgun
Smartsheet
COURSES
Environmental Modeling
Animschool,
October 2015 - December 2015
Advanced Compositing
Gnomon School of Visual Effects,
July 2015 - September 2015
Mastering Vray by Grant Warwick
February 2015 - April 2015
Siggraph Courses & Talks
2012-2017
EXPERIENCE
Lighting & Compositing Artist Walt Disney Animation Studios
April 2018 - October 2018
Part of the Production Crew in the feature film "Ralph Breaks the Internet: Wreck-It Ralph 2"
Lighting Artist / Lighting Lead Soba
February 2017 - April 2018
Part of the Production Crew for the shortfilm "Sonder" working in Unity, a game engine. sondershortfilm.com
Lighting & Compositing Artist Walt Disney Animation Studios
May 2016 - October 2016
Part of the Production Crew in the feature film Moana.
Talent Development Artist Walt Disney Animation Studios February 2016 - May 2016
Part of the Talent Development Program as a lighter and Compositing trainee.
Freelance Lighter and Compositor
January 2015 - October 2015
Various advertising projects in the areas of lighting, compositing and texturizing.
Lighter and Compositor Huevocartoon
February 2016 - October 2016
Light and compositing artist in the film “Un Gallo con muchos Huevos” (Little Rooster’s Egg-cellent Adventure).
Shader, Lighter and Compositor Lead Exodo Animation Studios
August 2012 - April 2014
Scene assembly, shading, lighting, rendering and compositing lead in various advertisment projects.
Freelance Lighter and Compositor Maniak
April 2012 - July 2012
Various projects
Lighting & Compositing Artist Walt Disney Animation Studios
April 2019 - Current
"Frozen 2"(2019), "Raya and the Last Dragon" (2021), "Encanto" (2021) and Strange World (2022)
EDUCATION
Bachelor’s degree in Animation and Digital Arts Tecnológico de Monterrey 2007-2012
This major focus in a CG generalist education including production, modeling, animation, rendering, and programming courses. I graduated with honors.