SKILLS
3D Lighting
Shading
Texturing
Stereoscopic Compositing
Tracking
Rotoscoping
SOFTWARE
Autodesk Maya
Pixologic Zbrush
Unity
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Disney Hyperion
Chaosgroup Vray
SolidAngle Arnold
Octane Renderer
Mental Ray
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The Foundry Nuke
Adobe After Effects
Adobe Photoshop
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Shotgun
Smartsheet
COURSES
Environmental Modeling
Animschool,
October 2015 - December 2015
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Advanced Compositing
Gnomon School of Visual Effects,
July 2015 - September 2015
Mastering Vray by Grant Warwick
February 2015 - April 2015
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Siggraph Courses & Talks
2012-2017
EXPERIENCE
Lighting & Compositing Artist Walt Disney Animation Studios
April 2018 - October 2018
Part of the Production Crew in the feature film "Ralph Breaks the Internet: Wreck-It Ralph 2"
Lighting Artist / Lighting Lead Soba
February 2017 - April 2018
Part of the Production Crew for the shortfilm "Sonder" working in Unity, a game engine. sondershortfilm.com
Lighting & Compositing Artist Walt Disney Animation Studios
May 2016 - October 2016
Part of the Production Crew in the feature film Moana.
Talent Development Artist Walt Disney Animation Studios February 2016 - May 2016
Part of the Talent Development Program as a lighter and Compositing trainee.
Freelance Lighter and Compositor
January 2015 - October 2015
Various advertising projects in the areas of lighting, compositing and texturizing.
Lighter and Compositor Huevocartoon
February 2016 - October 2016
Light and compositing artist in the film “Un Gallo con muchos Huevos” (Little Rooster’s Egg-cellent Adventure).
Shader, Lighter and Compositor Lead Exodo Animation Studios
August 2012 - April 2014
Scene assembly, shading, lighting, rendering and compositing lead in various advertisment projects.
Freelance Lighter and Compositor Maniak
April 2012 - July 2012
Various projects
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Lighting & Compositing Artist Walt Disney Animation Studios
April 2019 - Current
"Frozen 2"(2019), "Raya and the Last Dragon" (2021), "Encanto" (2021) and Strange World (2022)
EDUCATION
Bachelor’s degree in Animation and Digital Arts Tecnológico de Monterrey 2007-2012
This major focus in a CG generalist education including production, modeling, animation, rendering, and programming courses. I graduated with honors.